7dfps 2024 entry is out!


Only 24ish days over the soft 7 day limit, but "I Was Kidnapped on My Way to Work by a Gun Violence Goddess and Now I Have to Train to Shoot the Demon King??!!" is finally ready!  Fight through an infinite linear dungeon with increasingly difficult enemies and nearly a dozen guns to play with!  How far can you make it?


As always, my scope got a bit out of hand for a 7 day time limit, but instead of just giving up and moving on I decided to actually stick with the project to its completion.  While there's still some small bugs or things that I'm not personally 100% satisfied with, for something I worked on randomly for around a month I'm very happy with it.  I always try to learn something new with my projects, and this one was no different.  I did a lot more with 3D in Godot than I have before, used new plugins, and learned more about animations and resources in Godot.  I am pretty happy with the gameplay loop I ended up with, as well as the underlying systems for things like enemy spawns, weapon resources, etc, so I do want to take this concept and expand on it a bit in the future.  I still need to do my yearly wiping of the project slate so I can reassess what I want to do this year, but I think another simple shooter like this with a bit more depth to it is on the list for sure.


Hope you all enjoy!

Files

GVGPrelude-Windows.zip 129 MB
3 days ago
GVGPrelude-MacOS.zip 149 MB
3 days ago

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