
Depth Charge
If youre having issues with the web version, try the standalone version. Be aware that the web version will probably hang when you hit play and the first time you shoot an enemy. Feel free to report issues beyond that.
Leave your feedback here
Things to consider:
- Item drops (too often, not often enough, new item ideas, etc)
- Boss at the end of a zone, so how long per zone? 800m?
- Player health (too much, not enough, etc)
- Enemy variety (good enough, not enough, etc)
- Any other feedback or considerations
| Control | Keyboard | Controller |
| Move | WASD | Left Stick |
| Aim | Mouse | Right Stick |
| Primary Fire | Left Mouse Button | Right Trigger |
| Secondary Fire | Right Mouse Button | Left Trigger |
| Updated | 13 days ago |
| Published | 15 days ago |
| Status | Prototype |
| Platforms | HTML5, Windows, macOS, Linux |
| Author | Dragon1Freak |
| Genre | Action |
| Made with | Godot |
| Tags | Shoot 'Em Up, Short, Top down shooter, underwater |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Mouse, Gamepad (any) |
Download
Development log
- Depth Charge is public now!13 days ago

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